de.grogra.imp3d.objects
public class LightNode extends Null implements Renderable, Pickable
Node.AccessorBridge, Node.FieldAttributeAccessor, Node.NType| Modifier and Type | Field and Description |
|---|---|
static Node.NType |
$TYPE |
protected Light |
light |
static Node.NType.Field |
light$FIELD |
transform, transform$FIELD, TRANSFORMING_MASK, transforming$FIELD, USED_BITSADDITIONAL_FIELDS, bits, DELETED, EXTENT_BIT, EXTENT_MASK, extentIndex$FIELD, extentTail$FIELD, HAS_OBSERVERS, IS_INTERPRETIVE, isInterpretive$FIELD, LAST_EXTENT_INDEX, layer$FIELD, MARK, mark$FIELD, MIME_TYPE, MIN_UNUSED_SPECIAL_OF_SOURCE, MIN_UNUSED_SPECIAL_OF_TARGET, name$FIELDDEFAULT_VALUE, EMPTY_MAP| Constructor and Description |
|---|
LightNode() |
LightNode(float r,
float g,
float b) |
| Modifier and Type | Method and Description |
|---|---|
static void |
draw(Light light,
RenderState rs) |
void |
draw(java.lang.Object object,
boolean asNode,
RenderState rs) |
Light |
getLight() |
protected Node.NType |
getNTypeImpl()
This method returns the
Node.NType which describes the managed
fields of the class of this node. |
protected Node |
newInstance()
This method returns a new instance of the class of this
node.
|
void |
pick(java.lang.Object object,
boolean asNode,
Point3d origin,
Vector3d direction,
Matrix4d t,
PickList list)
Computes intersections of a given ray with this shape.
|
void |
setLight(Light value) |
getLocalTransformation, getTransform, getTranslation, isTransforming, postTransform, preTransform, setRotation, setScale, setTransform, setTransform, setTransform, setTransform, setTransform, setTransform, setTransform, setTransform, setTransforming, setTranslationaddEdgeBitsTo, addReference, appendBranchNode, appendBranchNode, appendReferencesTo, clone, clone, cloneGraph, dump, dumpTree, dup, dupUnmanagedFields, edgeChanged, fieldModified, findAdjacent, findRefinementType, get, getAccessor, getAccessor, getAttributes, getAxisParent, getBoolean, getBranch, getBranchLength, getBranchNode, getBranchTail, getByte, getChar, getCommonAncestor, getCurrentGraphState, getDirectChildCount, getDouble, getEdgeAttributeAccessor, getEdgeAttributes, getEdgeBitsTo, getEdgeTo, getExtentIndex, getFirst, getFirstEdge, getFloat, getGraph, getId, getIndex, getInstantiator, getInt, getLayer, getLong, getManageableType, getName, getNeighbor, getNext, getNType, getObject, getOrCreateEdgeTo, getOrNull, getPersistenceManager, getPredecessor, getProvider, getShort, getSource, getStamp, getSuccessor, getSymbol, getSymbolColor, getTarget, getTransaction, getUserField, getUserFieldCount, getXClass, getXData, hasName, initProvider, initXClass, insertBranchNode, insertBranchNode, instantiateGraph, isAncestorOf, isDirection, isEncoarseOf, isManagingInstance, isMarked, isRoot, isSource, isTarget, manageableReadResolve, manageableWriteReplace, paramString, removeAll, removeEdgeBitsTo, removeFromChain, removeFromChain, removeReference, setBranch, setBranch, setExtentIndex, setGraphForDeserialization, setLayer, setMark, setName, setSuccessor, setSuccessor, specialEdgeAdded, specialEdgeRefModified, specialEdgeRemoved, toString, writeReplaceaddEdgeBits, getBitMark, getEdgeBits, getObjectMark, getSpecialEdgeDescriptor, parseEdgeKeys, remove, removeEdgeBits, setBitMark, setEdgeBits, setObjectMark, testEdgeBitsequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitgetBitMark, getObjectMark, setBitMark, setObjectMarkpublic static final Node.NType $TYPE
protected Light light
public static final Node.NType.Field light$FIELD
public LightNode()
public LightNode(float r,
float g,
float b)
public static void draw(Light light, RenderState rs)
public void draw(java.lang.Object object,
boolean asNode,
RenderState rs)
draw in interface Renderablepublic Light getLight()
protected Node.NType getNTypeImpl()
NodeNode.NType which describes the managed
fields of the class of this node. This method has to be implemented
in every concrete subclass.getNTypeImpl in class Nullprotected Node newInstance()
NodenewInstance in class Nullpublic void pick(java.lang.Object object,
boolean asNode,
Point3d origin,
Vector3d direction,
Matrix4d t,
PickList list)
Pickablepick in interface Pickableobject - the object of which this shape is an attributeasNode - true iff object is a nodeorigin - the origin of the ray, in local coordinatesdirection - the direction of the ray, in local coordinatest - the transformation from local coordinates to world coordinateslist - the list to which intersections have to be addedpublic void setLight(Light value)