de.grogra.imp3d.glsl.utility
public class RenderBuffer extends java.lang.Object implements FBOAttachment
| Constructor and Description |
|---|
RenderBuffer() |
| Modifier and Type | Method and Description |
|---|---|
void |
attachToFbo(OpenGLState glState,
int ATTACHMENT_POINT) |
void |
create(OpenGLState glState,
int FORMAT) |
void |
delete(OpenGLState glState,
boolean javaonly) |
int |
estimateSizeInByte() |
boolean |
isOkay(OpenGLState glState) |
void |
resize(OpenGLState glState) |
java.lang.String |
toString() |
public void attachToFbo(OpenGLState glState, int ATTACHMENT_POINT)
attachToFbo in interface FBOAttachmentpublic void create(OpenGLState glState, int FORMAT)
create in interface FBOAttachmentpublic void delete(OpenGLState glState, boolean javaonly)
delete in interface FBOAttachmentpublic int estimateSizeInByte()
estimateSizeInByte in interface FBOAttachmentpublic boolean isOkay(OpenGLState glState)
public void resize(OpenGLState glState)
resize in interface FBOAttachmentpublic java.lang.String toString()
toString in class java.lang.Object