de.grogra.imp3d.glsl.renderpass.nostencil
public class ExtractLayerPass extends RenderPass
| Modifier and Type | Field and Description |
|---|---|
protected GLSLShader |
sdt |
newVisit| Constructor and Description |
|---|
ExtractLayerPass() |
| Modifier and Type | Method and Description |
|---|---|
protected void |
epilogue(GLSLDisplay disp,
OpenGLState glState,
java.lang.Object data) |
protected int |
getID() |
protected void |
loadTexture(OpenGLState glState) |
void |
postDrawCallback(Drawable dr,
OpenGLState glState,
GLSLDisplay disp) |
protected void |
prologue(GLSLDisplay disp,
OpenGLState glState,
java.lang.Object data) |
protected void |
render(GLSLDisplay disp,
OpenGLState glState,
java.lang.Object data) |
activateTextures, activateTextures, deactivateTextures, deactivateTextures, drawPrjQuad, drawPrjQuad, drawPrjQuad, drawPrjQuadParallel, process, renderAndUpdateVector, renderVector, resetMatrix, setMatrix, ViewOrtho, ViewOrtho, ViewPerspectiveprotected GLSLShader sdt
protected void epilogue(GLSLDisplay disp, OpenGLState glState, java.lang.Object data)
epilogue in class RenderPassprotected int getID()
getID in class RenderPassprotected void loadTexture(OpenGLState glState)
public void postDrawCallback(Drawable dr, OpenGLState glState, GLSLDisplay disp)
postDrawCallback in class RenderPassprotected void prologue(GLSLDisplay disp, OpenGLState glState, java.lang.Object data)
prologue in class RenderPassprotected void render(GLSLDisplay disp, OpenGLState glState, java.lang.Object data)
render in class RenderPass