de.grogra.imp3d.glsl.renderpass
public class ExtractSucessiveLayerPass extends ExtractLayerPass
| Modifier and Type | Field and Description |
|---|---|
protected GLSLShader |
sdt |
newVisit| Constructor and Description |
|---|
ExtractSucessiveLayerPass() |
| Modifier and Type | Method and Description |
|---|---|
protected int |
getID() |
protected void |
loadTexture(OpenGLState glState) |
protected void |
render(GLSLDisplay disp,
OpenGLState glState,
java.lang.Object data) |
epilogue, postDrawCallback, prologueactivateTextures, activateTextures, deactivateTextures, deactivateTextures, drawPrjQuad, drawPrjQuad, drawPrjQuad, drawPrjQuadParallel, process, renderAndUpdateVector, renderVector, resetMatrix, setMatrix, ViewOrtho, ViewOrtho, ViewPerspectiveprotected GLSLShader sdt
protected int getID()
getID in class ExtractLayerPassprotected void loadTexture(OpenGLState glState)
loadTexture in class ExtractLayerPassprotected void render(GLSLDisplay disp, OpenGLState glState, java.lang.Object data)
render in class ExtractLayerPass