de.grogra.imp3d.glsl.material.channel
public class GLSLChecker extends GLSLChannelMapNode
| Constructor and Description |
|---|
GLSLChecker() |
| Modifier and Type | Method and Description |
|---|---|
Result |
generate(ChannelMap channelMap,
MaterialConfiguration config,
GLSLChannelMap inputChannelMap,
int channel)
This should be used instead of the other one
|
java.lang.Class |
instanceFor() |
boolean |
mayDiscard() |
generateResult, generateResult, generateResultWithChannelDefault, getGLSLObject, getMaxResultType, initMappublic Result generate(ChannelMap channelMap, MaterialConfiguration config, GLSLChannelMap inputChannelMap, int channel)
GLSLChannelMapgenerate in class GLSLChannelMappublic java.lang.Class instanceFor()
instanceFor in class GLSLChannelMappublic boolean mayDiscard()
mayDiscard in class GLSLChannelMap