| Class | Description |
|---|---|
| GLSLDirectionalLightShadow |
Implementation of the directional light type.
|
| GLSLPointLightShadow |
Implementation of the point light type.
|
| GLSLShadowCube |
Implements a textureCube to be used in point light shadow generation and
rendering.
|
| GLSLShadowMap |
This class is the base for all shadowmaps.
|
| GLSLShadowParallel | |
| GLSLShadowPerspective | |
| GLSLSkyLightShadow |
Implementation of the directional light type.
|
| GLSLSpotLightShadow |
Implementation of the spot light type.
|
| ShadowLightCollection |
Interface for all GLSLLightShaders.
|
| ShadowMapCollection |
This class is both a collection of shadow-map-prototypes and a cache for instances of
shadow-maps referenced by Light Objects.
|
| SunSkyMock |