de.grogra.imp3d.glsl.light.shadow
public class ShadowMapCollection extends java.lang.Object
| Constructor and Description |
|---|
ShadowMapCollection() |
| Modifier and Type | Method and Description |
|---|---|
void |
addNewShadowMapType(java.lang.Class key,
GLSLShadowMap map) |
void |
cleanUp(OpenGLState glState,
boolean javaonly) |
GLSLShadowMap |
getDefaultCachedMap(Light light) |
int |
getShadowMapMemoryConsumption() |
void |
initMap() |
void |
removeUnused(OpenGLState glState) |
public void addNewShadowMapType(java.lang.Class key,
GLSLShadowMap map)
public void cleanUp(OpenGLState glState, boolean javaonly)
public GLSLShadowMap getDefaultCachedMap(Light light)
public int getShadowMapMemoryConsumption()
public void initMap()
public void removeUnused(OpenGLState glState)