de.grogra.imp3d.glsl.light
public class SunSkyToDirectionalLightWrapper extends DirectionalLight
DirectionalLight.Type$TYPE, powerDensity$FIELD, ZEROcolor$FIELD, numberofrays, numberofrays$FIELD, raylength, raylength$FIELD, shadowless$FIELD, visualize, visualize$FIELDAMBIENT, AREA, DIRECTIONAL, NO_LIGHT, POINT, SKYDELTA_FACTOR, IS_NON_OPAQUE, MIN_UNUSED_FLAG, NEEDS_NORMAL, NEEDS_POINT, NEEDS_TANGENTS, NEEDS_TRANSFORMATION, NEEDS_UV, RANDOM_RAYS_GENERATE_ORIGINS| Constructor and Description |
|---|
SunSkyToDirectionalLightWrapper() |
| Modifier and Type | Method and Description |
|---|---|
RGBColor |
getColor() |
void |
setCurcol(Vector3f in) |
accept, computeBSDF, computeExitance, createRaytracerLeaf, draw, generateRandomOrigins, generateRandomRays, getLightType, getManageableType, getPowerDensity, getTotalPower, setPowerDensitycompleteRay, getAverageColor, getFlags, getNumberofrays, getRaylength, isIgnoredWhenHit, isShadowless, isVisualize, resolveLight, setNumberofrays, setRaylength, setShadowless, setVisualizeaddReference, appendReferencesTo, fieldModified, getProvider, getStamp, initProvider, manageableReadResolve, manageableWriteReplace, removeReference