openshot-audio
0.1.7
JuceLibraryCode
modules
juce_gui_basics
keyboard
juce_KeyListener.h
Go to the documentation of this file.
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2015 - ROLI Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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#ifndef JUCE_KEYLISTENER_H_INCLUDED
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#define JUCE_KEYLISTENER_H_INCLUDED
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//==============================================================================
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class
JUCE_API
KeyListener
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{
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public
:
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virtual
~KeyListener
() {}
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//==============================================================================
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virtual
bool
keyPressed (
const
KeyPress
& key,
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Component
* originatingComponent) = 0;
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virtual
bool
keyStateChanged (
bool
isKeyDown,
Component
* originatingComponent);
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};
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#endif // JUCE_KEYLISTENER_H_INCLUDED
JUCE_API
#define JUCE_API
Definition:
juce_StandardHeader.h:139
KeyListener
Definition:
juce_KeyListener.h:38
KeyListener::~KeyListener
virtual ~KeyListener()
Definition:
juce_KeyListener.h:42
KeyPress
Definition:
juce_KeyPress.h:37
Component
Definition:
juce_Component.h:33
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